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News

Indiecade 2009

 

CULVER CITY, CA, April 23, in the year of our Lord 2009 – IndieCade today announced its annual flagship festival, the culmination and celebration of its yearlong International Festival of Independent Games, will take place in downtown Culver City, October 1-4, 2009. In the words of Culver City Mayor Scott Malsin, “Culver City has become a Mecca for independent vision with its vibrant nexus of arts, culture, cinema, and technology, and IndieCade is a perfect fit.” Culver City is perfectly located between Santa Monica/Venice, Downtown Los Angeles, and Hollywood.

In its new home, IndieCade 2009 will offer unprecedented opportunities for independent gamemakers from around the world to share their work with the industry, the arts community, and the public.

In celebration, IndieCade is extending its submission deadline to May 15, 2009.

Call for Submissions: IndieCade invites independent game artists and designers from around the world to submit interactive media of all types – from art to commercial, ARG to abstract, mind-bending to mobile, serious to shooter – for consideration. Work-in-progress submissions are encouraged.

A diverse jury of industry leaders will select entries for top prizes at the IndieCade 2009 Festival. All entries for the Festival will also receive consideration for presentation at the other 2009 IndieCade international exhibitions including E3, Siggraph, and More....

Extended Submissions Deadline: May 15, 2009 at midnight PST

To submit http://www.indiecade.com 

IndieCade: the International Festival of Independent Games will feature previews of top game selections, salons, networking, and innovative gameplay, integrating throughout the civic life of Culver City while connecting digitally to its global audience. Program features will include an interactive exhibition of work selected by a jury of international industry leaders; celebration of the annual awardees; artist presentations and talks; featured previews of anticipated new innovative work; salons and workshops led by industry leaders and featured gamemakers; intimate lunch and evening programs; citywide gameplay and a game artwalk. Additional details will unfold over the coming months.

IndieCade 2009 Festival will follow IndieCade showcase events, which will take place at E3 (Los Angeles), SIGGRAPH Sandbox (New Orleans), and IndieCade Europe (Nottingham). In 2008, IndieCade’s festival and series of showcase events were instrumental in securing industry recognition and public attention for, and the acquisition of its featured games, as well as highlighting the cultural significance of the games, the gamemakers, and the medium. IndieCade President Stephanie Barish adds: “Last year we were inspired to see our featured gamemakers making development and distribution deals with Nintendo, Sony, Microsoft, THQ, Steam, and others, having their work shown in museums in New York and throughout Europe and receiving international media attention. This year there will be even more opportunities.” IndieCade is open to the public and draws a diverse audience of savvy professionals interested in cutting-edge digital media, game developers, publishers, artists, and enthusiasts of all ages. 

 

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