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The Art of Video Games

 

 

The Art of Video Games 

 

We are constantly expanding and growing here at Family Friendly Gaming. We try things and see how they do. Recently we took our boys to the Bass Pro Pyramid here in Memphis. Along the way on Poplar Avenue we saw a sign for the Brooks Museum in Overton Park. After our wonderful adventure at the Bass Pro Pyramid we decided to check out The Art of Video Games at the Brooks Museum. Our first disappointment is we were not allowed to take pictures of the exhibit. Which is a real shame because there are a few cool things in there. The Art of Video Games takes families through the high points of video games. A variety of systems are shown with four games per system. The games seem rather random to me. I can think of better known games on each of those systems. Pac-Man, Minecraft, Super Mario Bros and a few more are playable on large screens. There is a time limit though. Our kids got a real kick out of playing on a wall. The Art of Video Games was a short experience - especially for $7 per adult, and $3 per student age child.

One of my biggest issues with The Art of Video Games is so many important artistic moments are missing. For example there were no Turbografx-16, Turboduo, Neo Geo, Atari Jaguar, 3DO, and other systems. There were no hand held video game systems. Part of the The Art of Video Games exhibit claims it goes to present. There was no Wii U, PS4, Xbox One, or OUYA. It seems like the main stream well know systems are accounted for in The Art of Video Games. But there were so many important ones missing. With all of the open space in the The Art of Video Games exhibit it is a real shame so many important artistic moments were left out. It is also a shame that I have more systems than the The Art of Video Games exhibit does. I also expected to see cartoons that came from video games, and other memorabilia like T-shirts. Ultimately The Art of Video Games was a neat experience that felt light, hollow, and over priced.
{06/23/2015} - Paul

 

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