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News

Dragon Ball Z for Kinect Ships to Retailers

 

 

SAN JOSE, Calif., (October 9, in the year of our Lord 2012) Leading video game publisher and developer NAMCO BANDAI Games America Inc. today announced that Dragon Ball Z® for Kinect™ has shipped to retailers in North America for the Xbox 360® video game and entertainment system from Microsoft. The action and intensity of the Dragon Ball Z universe will be experienced with a full sense of immersion as players find themselves challenged in the breathtaking hand-to-hand battles. In order to achieve victory, players will learn to deliver and execute over 100 moves, including the legendary Kamehameha Wave as they fight their way to victory.

Developed by Spike Chunsoft Co. Ltd, players will enter the Dragon Ball Z universe in an entirely new and physically dynamic way. The game will feature over 50 playable characters including Goku, Piccolo, Vegeta, Trunks, Perfect Cell; famous attacks including the Kamehameha Wave, Special Beam Canon, Spirit Bomb; and epic battles authentically created from the original anime series. Dragon Ball Z for Kinect lets players unleash their inner Super Saiyan with the deliberate motion of their bodies. Fans of Dragon Ball Z will also be treated to the Episode of Bardock; an episode of the anime that is included for viewing in the game that was never officially released in the US or Europe. Leveraging the Kinect sensor, Dragon Ball Z for Kinect will support QR code functionality, allowing fans to hold up special QR codes to unlock characters and power-ups in the game.

“For Dragon Ball Z fans that have been dreaming of the day they could actually unleash a Kamehameha with their own hands, Dragon Ball Z for Kinect gives them a chance to realize that dream,” said Carlson Choi, Vice President of Marketing, NAMCO BANDAI Games America Inc. “Dragon Ball Z for Kinect immerses players into the Dragon Ball Z universe in a physical manner that can only be achieved with Kinect. The resulting gaming experience can only be described with one word… Amazing!”

Dragon Ball Z for Kinect features a ‘Story Mode’ and a ‘Score Attack’ mode. Players will enjoy battles and events following the entire storyline of Dragon Ball Z in first-person view for the first time. Dramatic battles use anime-style camerawork and require the player to move in the same way as their character and perform the same attack or movement from a particular famous scene, combining CG demo scenes and battle controls to experience giant boss battles like never before! In ‘Score Attack’ mode, defeat opponents in 1-on-1 battles to get the highest score!

Dragon Ball Z for Kinect for the Xbox 360® video game and entertainment system from Microsoft is available for purchase at videogame retailers throughout North America today. Rated T for TEEN, Dragon Ball Z for Kinect will retail at the MSRP of $39.99. While supplies last; specially marked boxes of Dragon Ball Z for Kinect will contain free Goku hair featuring five QR codes that will unlock additional characters and power-ups. For more information on the game, please visit: http://dragonball.namcobandaigames.com and www.facebook.com/NamcoBandai.

 

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