Disco Kitten is part music game, and part
timing puzzler. We have a robotic kitten that must drain the
energy from these containers into a giant head. The head will slowly
digest the energy so we need to keep filling it up. Lightning comes from
the top into the containers, and we can not have our little robotic
kitten draining that container while it is being filled.
Got all that? I hope so, because it is really not that difficult. Well not difficult in concept. Disco Kitten gets difficult when we have to actually perform the functions described. This iPhone/iPod Touch/iPad game is simple at first. There are various difficulty settings in Disco Kitten. Beat the first one to unlock the second one. And so on.
Disco Kitten throws new things at the player as they progress through the game. The best part of Disco Kitten is the music. This hand held video game is rocking to some neat techno sounds. I noticed that my taps and the music did not go together like that level in Rayman Legends, but that's okay. Disco Kitten sounds great.
The graphics in Disco Kitten are okay. The poor little robotic kitten gets disassembled when we let him be one with the electricity. Which reminds me, do not let the vials fill up, or its game over. The good news is the patterns in Disco Kitten stay the same per level. So when I made a mistake I memorized the pattern.
The difficulty in Disco Kitten felt all over the board. Some levels were simple, and others were insanely difficult. I found myself getting bored with Disco Kitten pretty quickly. I believe there is a market out there for this app, it is just not me. I like the concept of Disco Kitten, and would love to see the whole musical aspect tied into the game play better.
Family Friendly Factor: 80%
System: iPad/iPhone/iPod Touch
Rating: ‘4+’ - 4+
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