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Update News

Adventurezator When Pigs Fly Headed to Steam Early Access

 

 

Florianopolis, Brazil - July 16, in the year of our Lord 2014 - What do pigs, portals, and puzzles have in common with a gamer's imagination? Find out next week when Adventurezator: When Pigs Fly hits Steam Early Access! Pigasus Games, a wise-cracking team of adventure game enthusiasts, announced today that its Kickstarter success and Steam Greenlight-approved adventure creation game, Adventurezator: When Pigs Fly, will be available July 23 as an Early Access title on Steam for PC, Mac, and Linux.

Self-proclaimed as "an emergent adventure game about creating emergent adventure games," the amazing Adventurezator is all about letting gamers create, share, and play their own point-and-click adventures, without all that scripting or fancy technical knowledge. Within the game's robust Sandbox Mode, players can design their own cutscenes, characters, puzzles, levels, and campaigns using powerful yet simple-to-use tools and an expansive array of assets. Players will easily be able to find the community's latest and greatest creations via Steam Workshop.

One of Adventurezator's most innovative twists on the point-and-click adventure genre is that its gameplay and puzzle-solving elements are emergent. Objects dynamically interact with each other in a variety of ways, so any puzzle can have multiple, unscripted solutions, which are sometimes discovered through absurd and hilarious connections. Feel like scaring that rat into its hole so it trips a switch? Or perhaps the player might create a shrinking potion and crawl through that rathole instead! Other in-game features such as crafting functions, day and night cycles, character battles, and alternate endings can add a greater degree of randomness and depth to any adventure.

The latter half of the game's title, When Pigs Fly, is a full-length adventure campaign created entirely within Adventurezator as a testament to the game's creative potential and limitless possibilities. Featuring three alternate endings and exhibiting everything that makes for an awesome Adventurezator adventure, players will meet Isaac Newton, team up with a gnome named Zookwinkle, and even turn water into wine (like Jesus did) in their quest to reverse the poor protagonist's piggish predicament.

Key Features:

A Sandbox-style Adventure Creator: Create, share, play custom adventures with no scripting or technical knowledge required. The sky is the limit and the possibilities are endless!
A Full-fledged Campaign: Follow the puzzle-laden adventure of Edmund, the human-turned-pigman, in a tale of courage, intrigue, and betrayal
Emergent Behavior: Objects dynamically interact with each other - no need to manually make a cup and a water fountain find what they can accomplish together
Steam Workshop Support: Share content and seamlessly find the best adventures, characters, and other creations the community has to offer
Character Creator: Using the extensive Character Creator, customize playable characters and NPCs alike big and small, human and non-human (orcs, skeletons, dwarves, pigmen) etc.
Cutscene Creator: Show the world those movie-directing skills by creating intros, outros, victory cutscenes, game over screens, and more with ease
Level Editor: Drag, drop, rotate, and define components to design custom levels for anyone to enjoy
Campaign Editor: String levels, chapters, and cutscenes together and create a world-spanning saga
Post-launch content: Pigasus Games will continue supporting Adventurezator with official and community-driven updates post-launch

 

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