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Update News

Unmechanical on iOS March 18th

 

 

STOCKHOLM, Swe. – March 11th, in the year of our Lord 2013 – Indie developers Talawa Games and Teotl Studios are thrilled to announce the iOS release of Unmechanical, available on the AppStore on March 18th. This 2.5D side-scroller blends puzzles, exploration, and a deep atmosphere to create a unique and immersive experience. Unmechanical was released on PC in late 2012, capturing the hearts of players and reviewers alike, bringing home awards including ‘Best Game’ at BIG - Brazilian International Games Festival. “The feedback from fans and critics following the PC release has been great, and while it took some time, it feels awesome to finally have the iOS version finished. We’re more than happy to share our passion-project with iOS players!” said Marko Permanto, project lead for the Unmechanical team.

Unmechanical begins with a twist of fate, spiriting you away through a network of coiled pipes into a mysterious underworld. You find yourself in a strange environment that pulsates from mechanic and organic machinery alike, and your journey to freedom begins. Flying freely through the odd and fantastic surroundings, a powerful tractor beam lets you pick up objects and interact with the world.

Your quest for freedom requires you to solve a great variety of puzzling challenges, and while it’s easy to pick up and play, later challenges may prove very difficult indeed. On your adventure you might also begin to understand what it all means – The underworld may be more than it seems, the fateful descent more than just chance, and you might not be entirely alone after all…
For more information about the game, visit the Unmechanical site at http://unmechanical.net/

About Talawa Games
Unmechanical started in early 2011 as a student project at Futuregames, a game development education in Stockholm. The team has doubled in size since the beginning, but has always been about a tightly knit team that collaborates rather than delegates. Half the team joined additional enthusiasts from the school and started Talawa Games to work on new projects. The new studio is hardworking, multi-talented, and passionate, which they hope will shine through with their games. Talawa is from Jamaican patois and means strong or sturdy, often used in the sense of “small but strong”.

About Teotl Studios
Based in central Sweden, Teotl Studios is an independent studio focused on creating high quality and immersive single player experiences. The studio released the award-winning game The Ball in October 2010 and has since been involved in a number of other projects. The mixed staff of seasoned veterans and talented enthusiasts are experts at Unreal Technology, assisting other game projects, trains developers in Unreal Technology and ports Unreal Engine games to iOS, among other assignments. With Unmechanical, the studio has been able to apply their expertise and experience to bring yet another indie title to release.

 

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