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News

Sega Announced Hatsune Miku Project Mirai DX

 

 

SAN FRANCISCO & LONDON – January 14, in the year of our Lord 2015 – SEGAź of America, Inc. and SEGAź Europe, Ltd. today announced that Hatsune Miku™: Project Mirai DX, a 3D rhythm game developed specifically for the Nintendo 3DS™ hand-held system, will be available on store shelves and via digital download in North America on May 26, 2015, followed by Japan and Korea on May 28 and Europe on May 29. In collaboration with Good Smile Company, a popular Japanese figure company, Hatsune Miku: Project Mirai DX features Miku and all of her friends in their Nendoroid figure style. SEGA will release information about retailer preorder programs at a later date.

Hatsune Miku: Project Mirai DX features forty-eight full length versions of fan-favorite songs with multiple game modes and play styles. Game modes include both “Touch Mode” and “Button Mode”, each featuring multiple levels of difficulty and a wealth of customization options. Players are able to adjust difficulty via challenge and support items, change timing indicators and target icons, and swap out vocals in certain songs. Further, players can watch their favorite videos and add scrolling commentary in the Mirai Theater, create unique dance routines in the Dance Studio, and compose their own song phrases in My Tune. The game also features customizable Player Cards which can be shared with the community over StreetPass™ and kept current via SpotPass™.

About Hatsune Miku

Hatsune Miku is futuristic voice synthesizer software that is designed to allow users to easily create vocal parts from scratch by just entering a melody and lyrics. The music software was developed by Crypton Future Media, and first released on August, 31st, 2007. After the release, Hatsune Miku quickly evolved into a phenomenon of a highly participatory cyber culture with creating and sharing Miku-related content around the globe. At present, with more than 1,000,000 derivative artworks and 100,000 user-released songs, Hatsune Miku is not only the icon of this ever expanding creative community, but she is also successful in performing sold-out 3D concerts worldwide and appearing in TV commercials such as Toyota USA and Google.

 

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