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News

Rising Star Games Announces Lumo

 

 

September 18th, in the year of our Lord 2015 –Rising Star Games announces Lumo will be releasing in 2016. Rising Star Games was so keen to sign a partnership with developer Triple Eh? Ltd to publish it. Lumo is coming to multiple formats – PlayStation 4, Xbox One, PlayStation Vita, PC, Mac and Linux – early next year, so as many people as possible can play it, and the companies can make as much money as possible.

Drawn from the mind of Gareth Noyce – former Ruffian co-founder, now head of Triple Eh? Ltd – Lumo has the kind of charm that absolutely anyone can enjoy. Consider it a fresh, modern take on the classic isometric adventure style, but also a love letter to the golden age of British game development (the 80s) and everyone that made it so great. Players can spend hours exploring over 400 rooms, finding secrets and solving puzzles, or they can hunt for all the subtle and not-so-subtle nods to the days of the Spectrum and beyond. What you get out of it is entirely down to you!

If nothing else though, Lumo proves one thing: labels are redundant when you’ve got quality. Forget all of those PR buzzwords you hear these days – great games are great, no matter how much they cost to create or how many people make them. You won’t see RSG classify Lumo as indie, retro or anything else that might see people pigeon-holing it off-hand.

   

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