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News

Puzzle Coaster Speeds onto iOS

 

Design your own roller coaster and collect all the coins in this charming and original puzzle game 

LONDON, November 27, in the year of our Lord 2013 - Marvelous Games, a division of Japanese publisher MarvelousAQL, best known for Harvest Moon, have today launched Puzzle Coaster; an innovative and fun-filled puzzle game available on both the iTunes App Store and the Amazon Marketplace.

Puzzle Coaster, developed by Marvelous’ long-term partner Bravo Game Studios is a fun and accessible puzzle game where players progress through over 60 stages by strategically creating, building and testing their own exciting and often death-defying roller coasters.

The game takes place within three uniquely themed parks, each containing 21 individual levels. Each park has a very distinct feel which keeps the game fresh and entertaining from start to finish. Players are also given a wide variety of track pieces to play with - ranging from spring-loaded jumps to exhilarating loop-de-loops.

Although it is possible to create any ride you can imagine with the available track pieces, the real challenge is to use them in the most effective way possible. In order to obtain the best score, players must design a ride that allows the passengers to collect all the coins scattered around each level.

This physics-based puzzler not only has hours of utterly addictive gameplay, but also a gorgeous cartoony and hand drawn art style. This combination leads to a game that’s not only appealing to kids, but also has puzzles and depth challenging enough for adults.

“When creating Puzzle Coaster - we wanted to make a game that is simple enough for a young audience to love, but has an extra level of complexity that adults can get enjoyment from,” says Enrique Garcia, Project Manager at Bravo Game Studios. “I am very happy with the outcome, and I think that it has turned out to be exactly how I imagined - accessible, beautiful and most importantly enjoyable.”

"The very first time I played Puzzle Coaster I knew our partners over at Bravo were on to something great,” added Harry Holmwood, CEO of MarvelousAQL Europe. “One of the greatest things about publishing games on mobile platforms is that we can now reach such a diverse audience of players. With Puzzle Coaster, I think we have produced a game that will be fun for everyone."

 

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